I loved Splinter Cell 1, I mean I really loved it. It was the best xbox title at point of release and I rate it the second best xbox title of all time.
The first being Splinter Cell: Chaos Theory which had the best co-op mode in any shooting game, ever!
When I got Splinter Cell: DA on the 360 and found out that it had no co-op, I (along with the three mates I had completed the co-op with at least 5 times each) was devastated. What stung even more was that the xbox version had Co-op and a longer story.
People say the Ps3 had a shit launch, at least they were just bad ports of the 360 games not games missing features that had been a staple of the series. Tiger Woods 06 was ridiculously better on the xbox as were other games.
(granted a port of the SC:DA 360 version made it to the PS3 bad times)
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Meh the point of this post was SPLINTER CELL: CONVICTION CO-OP = MAN WEE IN MY PANTS!
@Mike Newlad: I take solace in that Ubisoft Montreal is on the job (the makers of Chaos Theory and the Xbox/PS2/Wii/Gamecube versions of DA. Well and the original).
Fun fact: Super art house french film makers Jean-Marie Straub and Danièle Huillet (deceased in 2006) almost never used stereo sound in their films. They felt that stereo, with the sound coming from the sides of the screen, created a kind of sonic void in the middle of the screen, while monaural was like having the sound jumping from the picture itself, focusing all the attention of the spectator on the screen.
I'm all for new technology but like photo realistic graphics...if it just supplements bad game play and not complements good game play I don't really care.
After reading down through the comments, I'm a bit disappointed by the amount of pessimism and naysaying on the issue.
From "Yeah, whatever" and "It's just a fad" to "STFU and stop talking nonsense", it's a bit disheartening to see so many gamers against taking a step forward. It's just like the article when Youichi Wada made a statement about the future of games being one reliant on networks rather than consumer owned hardware.
Sure, some of these ideas may be half-boiled right now. Sure, the advantages to the consumer seem to be outweighed by the disadvantages right now but as with just about every leap forward, nothing is ever perfect the first time around.
You ask many people who made the first automobile and they'll reply with Henry Ford, unknowingly discrediting Gottlieb Daimler and Wilhelm Maybach with the invention. Why? Because it wasn't until around a decade later that Henry Ford made automobiles kick off.
But I digress. My point is that without the work of Daimler and Maybach, we might never have seen the Model T. Likewise, without the early proponents of many of our technologies, we would likely not have them today.
Nvidia, Ubisoft and Sony may be pushing 3D gaming now, when it isn't viable for the mass market, but without this kind of push, it never will be.
Before you decry gimmick and fad, stop and think. Without early visionaries and supporters, we'd still be living in the stone age thinking the world ended on the other side of the mountains.
@-MasterDex-: That's a fine principle in general, but I think 3D has some problems that are particular to it. A lot of people just don't see the point of it, especially when it requires potentially uncomfortable glasses or expensive equipment to work. Sure, it could eventually overcome those hurdles and be great, but I'm not sure most people will ever stick with it that along.
Although I also turned my nose up at HD video and games until the moment I tried it, and now I (as they say) 'couldn't go back'.
Basically, I'll try 3D when it becomes affordable, but I'm not holding my breath for it.
@jdskeleven: . A lot of people just don't see the point of it, especially when it requires potentially uncomfortable glasses or expensive equipment to work.
To go back to my analogy about automobiles, that's exactly why people at first didn't pick up on Daimler and Maybachs work early on.
Why should I buy an expensive metal horse that needs a strange expensive liquid to run when I have two horses, a carriage and enough food to keep the horses healthy?
At first, it's going to be impractical for the majority of people but over time, with enough support and continued dedication towards it, it'll evolve into a standard feature of our media. Remember, todays expensive unnecessary technology is tomorrows bog standard piece of crap.
@-MasterDex-: I actually agree with you there. I think it's pretty viable, just not in the near future.
Albeit, in my opinion, 3D gaming will be a fad. A long-running one, most likely, but a fad still. I think everything has an expiration date, and 3D will have its time in the spotlight. But when newer technology comes (And I can't even begin to imagine what else they'll be able to come up with AFTER 3D), it'll be lost to the world. :c
@-MasterDex-: But the car ultimately proved to be a completely game-changing proposition. I mean, compare pre-automobile travel to automobile travel - completely different, and much, much more efficient in the latter case. I just don't think 3D will prove to be as big a jump as (for example) the transition between SD and HD.
Having said that, I haven't actually given 3D much of a chance yet. I watched Up in 3D and liked it just fine (although it did hurt my eyes quite a bit by the end of it), but I've never tried to use 3D as a day-in, day-out part of my routine - mostly because it's not feasible right now. If they do it right, I could well end up looking back on 2D the way I currently look back at standard definiton video and games.
@jdskeleven: Apologies for the double-posting, but the edit function doesn't seem to be working for me right now.
I should add that I really don't get the weird ideological opposition to 3D that we're seeing right now. I know people have been burned by 3D in the past, but this isn't an IMAX theatre we're talking about here - it's 3D in the home, as an 'ordinary' part of gaming. Don't wash your hands on it completely if you haven't actually tried it yet.
@-MasterDex-: I've seen a few 3D movies in theatres, and it is very cool. The big problem I see with 3D displays is that a good chunk of the population just spent a boatload of money on HDTV's, and aren't looking to drop more money a new TV in the near future.
This kind of tech is certainly something to watch, but I'd be shocked if it becomes standard in the next two decades. Look at how long it took to get HD to stick -- the spec has been in the works since at least the early 90's.
@-MasterDex-: I agree completely. All these naysayers... well... let's just say they simply don't possess the foresight to help drive an industry forward in a progressive manner. That much is obvious. If they were in control 15 years ago, we would still be playing games on a 2D plain.
@jdskeleven: That's basically the point I was trying to get across about not just 3D gaming but advancements in the industry as a whole like digital distribution and cloud computing and so on.
It's fine to be skeptical and realistic about the viability of something in it's early days. It can even help in making whatever it is better by perhaps highlighting issues that others overlooked so they can be addressed. Seeing all the negativity in threads like this though is just...well...bad for business. Nothing is going to stand a chance if it's never given one in the first place.
@superberg: I wouldn't say it's so far off as two decades away since many games on PC already support it but it's at least 5 years off becoming mainstream, perhaps even 10.
@-MasterDex-: But there are so many fantastic technological advancements we could concentrate on, augmented reality, virtual reality, face recognition kinda things. There are tons of more useful gimmicks for gaming. Why concentrate on something as unnecessary as 3D? Sure, it might give you a fright and cause a few interesting puzzles, but just how much will it add to the gameplay of the title? And it could well end up being poorly implemented when it's an industry standard.
@Trolly: All the fantastic technology you mentioned that should be concentrated on instead of 3D boil down to being as useless as 3D. Sure, we should concentrate on improving augmented reality, virtual reality, face recognition and so on but why just focus on those? Why not focus on them all? Sooner or later, one will come out the winner anyway though all may have their time to shine.
My point isn't that 3D gaming is the only step forward but it's a possible step forward and as such, shouldn't be disregarded because the technology and the mass market itself isn't as great as it could be right now. I have just the same opinion of any other advancement in technology.
@-MasterDex-: Yeah, fair enough, they are all gimmicks, just perhaps the others require less effort and expense to install on a home level, the opportunity cost for 3D just doesn't seem worth it at the moment. And doesn't seem particularly exciting in the long run. I mean, how many people continue to see 3D films on a regular basis for a higher price? Most people I know have done it once but then gone back to the cheaper ones simply because it's not enough considering the price.
Though I understand your point of any progress is good progress, I just think we could've taken another path that was more interesting. This is like the next big thing, and it just doesn't get me excited, whereas motion technology, and touchscreen technology gave me a boner just thinking about them (:P).
I still don't think 3D as we know it is going to be the 3D of the future that Ubisoft speaks so fondly of. I hate 3D glasses, especially because I already WEAR glasses. It just adds more discomfort to something I would normally enjoy more without having to experience physical discomfort.
@Twisk: A solution to this is to develop 3D-glasses in the shape of simple clip-ons that you simply "overlay" on your normal glasses (see image). This is easy to do with the type of glasses that uses polarization but could be a bit tricker with the shutter style 3D glasses.
Similarly it should be possible to create the same type of polarization in contact lenses as well.
@Twisk: Correct me if i am wrong, but isnt the reason 3d glasses work (under current technology) so that each eye accepts a different stream of input? That way the image actually can have perspective? Think Natal's double camera idea...
@rymas1: Hmmmmm, I don't think anyone needs to correct you. What you stated is how I've always thought that the current tech to achieve 3D is accomplished [shrugs].
Nonetheless, having the wear glasses in order to achieve the 3D effect is cumbersome (especially for those who have to put the extra plastic junk over top of their existing glasses).
So if there were another alternative to create the 3D effect without having to wear the glasses, then bring on the 3D movies, the 3D books, the 3D video games, the 3D cereal boxes, etc.
@Twisk: as others have mentioned there are several different ways to achieve the desired effect... I also wear glasses, buy my biggest annoyance is that there is no one standard format... We went to see a Christmas Carol and "borrowed" the glasses to watch a used copy of coraline in 3d at home... The formats didnt match and we were sadly dissappointed...
Why must we have so many different technologies to get the same effect?
Just like older fads including handheld thumb-friendly controllers, touch screens, disc-based media, motion control, and HD, 3-D is a fad that will one day fade into the annals of history, having never left its mark on the gaming world.
I like 3D gaming in context to WipeoutHD. Oh yes. Very much so.
However I think I'd prefer true peripheral vision in gaming, but that would require curved monitors and televisions, so for now I think 3D will probably hit first.
The day people don't need to wear glasses for 3D, is when 3D will succeed, until then they'll try to push it on us, but few will bite. Where are 3D holographic TVs? You'd think we'd have those by now.
@Orionsaint: I agree 100%.
There are many many people (myself included), who can't wear contacts and have to wear prescription glasses. Their 3D glasses rarely fit perfectly over regular glasses.
Also, the use of glasses makes it hard to see correctly unless you look perfectly in the center. I've seen Beowulf in IMAX 3D, and the screen is so large that you can't focus on the 3D and the rest of the picture at the same time, so in the end, it's just a distraction.
I disagree. I always find those glasses to be uncomfortable to my eyes, and while the new 3D tech is impressive compared to the blue and red glasses of yesterday, there's still something to be desired in the clarity.
Plus they're asking people to toss away their shiny HD TV's for a 3D one.
No thank you.
In the upgrade from mono to stereo, or from vhs to dvd, there was a clear cut benefit for the upgrade, with no downsides. It was a no brainer. In this day of diminishing returns, when someone asks why they should upgrade, the reasons are less compelling.
3D is a nice gimmick, but I don't want to watch every movie and play every game that way.
3d has been around in movie entertainment since the early 1920's.
With every new 3d "phase" we get into there are those that say 3d will change everything. However, it has never come to pass. Everything is still 2d mostly.
One day I'm sure they'll say "3d will change everything!" and be right for once, but, there's a long precedent of people saying this and being wrong.
They've been saying this since long before anyone reading this article was even born, since long before almost anyone's parents here were even born.
@Sobersean: aka Doctor Aquafresh: I agree. I'm already sick of all this 3D stuff. It's neat and all, but half the times it's used poorly. Like in a movie where someone will be using a paddleball or something, like that would have been in the movie if it wasn't in 3D.
I feel it will be the same thing for games. Do they really think people are going to buy another expensive TV on top of the system and game to play in 3D. Not as many as they probably think. Although I guess it is one step closer to full VR.
Sobersean: aka Doctor Aquafresh promoted this comment
Edited by Revolver_OcelScott at 11/27/09 1:46 PM
Revolver_OcelScott was starred
Revolver_OcelScott was unstarred
@Revolver_OcelScott: Yeah I imagine sitting there with my family and friends, like say, Thanksgiving dinner yesterday watching a game on TV. And I imagine all of us putting down our beers to put on our VR helmets to see the game in 3d.
Then I just laugh thinking about how absurd that damn idea is. Even if it were available and commonplace, none of us would do that.
Now, me and my friend just kicking back playing a game taking turns watching and playing or split screen, even then I don't see either of us wearing some kind of contraption on our heads just to see the game in "more 3d".
Personally, alone in my room, playing a game that has some nifty little gimmick to it that 3d would enhance the actual quality of the "playing" of the game, like...the 3d perspective would be important to the actual gameplay, say...some kind of new Qbert title or whatnot, or a platform jumper where you're seeing the platforms floating around in 3d space, then yes I would play it for kicks but no I would not purchase a new monitor/tv or peripheral that was exclusive to the format, because honestly I'm fine with it how it is.
The only time I would be as hyped up over the technology as some of these guys are is if it was going more in the direction of that game we saw being played in the Millennium Falcon in Star Wars. The holographic (True 3d) style that went out of fashion in the arcades a couple of decades ago. Now personally, that technology always interested me and I thought for sure we'd have it by now since I remember the early attempts were around decades ago and weren't half bad but that vanished unfortunately.
01:03 AM
11/27/09
The first being Splinter Cell: Chaos Theory which had the best co-op mode in any shooting game, ever!
When I got Splinter Cell: DA on the 360 and found out that it had no co-op, I (along with the three mates I had completed the co-op with at least 5 times each) was devastated. What stung even more was that the xbox version had Co-op and a longer story.
People say the Ps3 had a shit launch, at least they were just bad ports of the 360 games not games missing features that had been a staple of the series. Tiger Woods 06 was ridiculously better on the xbox as were other games.
(granted a port of the SC:DA 360 version made it to the PS3 bad times)
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Meh the point of this post was SPLINTER CELL: CONVICTION CO-OP = MAN WEE IN MY PANTS!
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From "Yeah, whatever" and "It's just a fad" to "STFU and stop talking nonsense", it's a bit disheartening to see so many gamers against taking a step forward. It's just like the article when Youichi Wada made a statement about the future of games being one reliant on networks rather than consumer owned hardware.
Sure, some of these ideas may be half-boiled right now. Sure, the advantages to the consumer seem to be outweighed by the disadvantages right now but as with just about every leap forward, nothing is ever perfect the first time around.
You ask many people who made the first automobile and they'll reply with Henry Ford, unknowingly discrediting Gottlieb Daimler and Wilhelm Maybach with the invention. Why? Because it wasn't until around a decade later that Henry Ford made automobiles kick off.
But I digress. My point is that without the work of Daimler and Maybach, we might never have seen the Model T. Likewise, without the early proponents of many of our technologies, we would likely not have them today.
Nvidia, Ubisoft and Sony may be pushing 3D gaming now, when it isn't viable for the mass market, but without this kind of push, it never will be.
Before you decry gimmick and fad, stop and think. Without early visionaries and supporters, we'd still be living in the stone age thinking the world ended on the other side of the mountains.
11/27/09
Although I also turned my nose up at HD video and games until the moment I tried it, and now I (as they say) 'couldn't go back'.
Basically, I'll try 3D when it becomes affordable, but I'm not holding my breath for it.
11/27/09
To go back to my analogy about automobiles, that's exactly why people at first didn't pick up on Daimler and Maybachs work early on.
Why should I buy an expensive metal horse that needs a strange expensive liquid to run when I have two horses, a carriage and enough food to keep the horses healthy?
At first, it's going to be impractical for the majority of people but over time, with enough support and continued dedication towards it, it'll evolve into a standard feature of our media. Remember, todays expensive unnecessary technology is tomorrows bog standard piece of crap.
11/27/09
Albeit, in my opinion, 3D gaming will be a fad. A long-running one, most likely, but a fad still. I think everything has an expiration date, and 3D will have its time in the spotlight. But when newer technology comes (And I can't even begin to imagine what else they'll be able to come up with AFTER 3D), it'll be lost to the world. :c
11/27/09
Having said that, I haven't actually given 3D much of a chance yet. I watched Up in 3D and liked it just fine (although it did hurt my eyes quite a bit by the end of it), but I've never tried to use 3D as a day-in, day-out part of my routine - mostly because it's not feasible right now. If they do it right, I could well end up looking back on 2D the way I currently look back at standard definiton video and games.
11/27/09
I should add that I really don't get the weird ideological opposition to 3D that we're seeing right now. I know people have been burned by 3D in the past, but this isn't an IMAX theatre we're talking about here - it's 3D in the home, as an 'ordinary' part of gaming. Don't wash your hands on it completely if you haven't actually tried it yet.
11/27/09
This kind of tech is certainly something to watch, but I'd be shocked if it becomes standard in the next two decades. Look at how long it took to get HD to stick -- the spec has been in the works since at least the early 90's.
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11/27/09
It's fine to be skeptical and realistic about the viability of something in it's early days. It can even help in making whatever it is better by perhaps highlighting issues that others overlooked so they can be addressed. Seeing all the negativity in threads like this though is just...well...bad for business. Nothing is going to stand a chance if it's never given one in the first place.
@superberg: I wouldn't say it's so far off as two decades away since many games on PC already support it but it's at least 5 years off becoming mainstream, perhaps even 10.
@JayEdgahoover; Let's just be glad they weren't.
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11/27/09
My point isn't that 3D gaming is the only step forward but it's a possible step forward and as such, shouldn't be disregarded because the technology and the mass market itself isn't as great as it could be right now. I have just the same opinion of any other advancement in technology.
11/27/09
Though I understand your point of any progress is good progress, I just think we could've taken another path that was more interesting. This is like the next big thing, and it just doesn't get me excited, whereas motion technology, and touchscreen technology gave me a boner just thinking about them (:P).
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11/27/09
...there needs to be an option to put an overlay on the monitor or screen, or something. There's gotta be a way to remove the glasses altogether.
11/27/09
@Twisk: A solution to this is to develop 3D-glasses in the shape of simple clip-ons that you simply "overlay" on your normal glasses (see image). This is easy to do with the type of glasses that uses polarization but could be a bit tricker with the shutter style 3D glasses.
Similarly it should be possible to create the same type of polarization in contact lenses as well.
Also, related and interesting:
[www.well.com]
[www.wipeout44.com]
No glasses needed.
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11/27/09
As i said, correct me if i am wrong...
11/27/09
Nonetheless, having the wear glasses in order to achieve the 3D effect is cumbersome (especially for those who have to put the extra plastic junk over top of their existing glasses).
So if there were another alternative to create the 3D effect without having to wear the glasses, then bring on the 3D movies, the 3D books, the 3D video games, the 3D cereal boxes, etc.
11/27/09
I think hologram-projector-ish technology will be out and be used by the time 3D becomes mainstream enough to be used for gaming.
You're not just looking at a 3D landscape, you're MOVING in a 3D landscape!
Maybe they'll call it the "WiiiD".
11/27/09
Why must we have so many different technologies to get the same effect?
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It even came with 3D glasses!
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11/27/09
Nicely done :D
11/27/09
However I think I'd prefer true peripheral vision in gaming, but that would require curved monitors and televisions, so for now I think 3D will probably hit first.
11/27/09
11/27/09
There are many many people (myself included), who can't wear contacts and have to wear prescription glasses. Their 3D glasses rarely fit perfectly over regular glasses.
Also, the use of glasses makes it hard to see correctly unless you look perfectly in the center. I've seen Beowulf in IMAX 3D, and the screen is so large that you can't focus on the 3D and the rest of the picture at the same time, so in the end, it's just a distraction.
11/27/09
Plus they're asking people to toss away their shiny HD TV's for a 3D one.
No thank you.
In the upgrade from mono to stereo, or from vhs to dvd, there was a clear cut benefit for the upgrade, with no downsides. It was a no brainer. In this day of diminishing returns, when someone asks why they should upgrade, the reasons are less compelling.
3D is a nice gimmick, but I don't want to watch every movie and play every game that way.
11/27/09
With every new 3d "phase" we get into there are those that say 3d will change everything. However, it has never come to pass. Everything is still 2d mostly.
One day I'm sure they'll say "3d will change everything!" and be right for once, but, there's a long precedent of people saying this and being wrong.
They've been saying this since long before anyone reading this article was even born, since long before almost anyone's parents here were even born.
11/27/09
I feel it will be the same thing for games. Do they really think people are going to buy another expensive TV on top of the system and game to play in 3D. Not as many as they probably think. Although I guess it is one step closer to full VR.
11/27/09
Then I just laugh thinking about how absurd that damn idea is. Even if it were available and commonplace, none of us would do that.
Now, me and my friend just kicking back playing a game taking turns watching and playing or split screen, even then I don't see either of us wearing some kind of contraption on our heads just to see the game in "more 3d".
Personally, alone in my room, playing a game that has some nifty little gimmick to it that 3d would enhance the actual quality of the "playing" of the game, like...the 3d perspective would be important to the actual gameplay, say...some kind of new Qbert title or whatnot, or a platform jumper where you're seeing the platforms floating around in 3d space, then yes I would play it for kicks but no I would not purchase a new monitor/tv or peripheral that was exclusive to the format, because honestly I'm fine with it how it is.
The only time I would be as hyped up over the technology as some of these guys are is if it was going more in the direction of that game we saw being played in the Millennium Falcon in Star Wars. The holographic (True 3d) style that went out of fashion in the arcades a couple of decades ago. Now personally, that technology always interested me and I thought for sure we'd have it by now since I remember the early attempts were around decades ago and weren't half bad but that vanished unfortunately.